Blades in the Dark

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Stress

Trauma

Harm

Level Description

Healing

Armor Uses

Earning XP

  • Every time you roll a desperate action, mark XP in that action's attribute.
  • At the end of each session, for each item below, mark 1 XP (in your playbook or an attribute) or 2 XP if that item occurred multiple times.
  • You address a challenge with
  • You expressed your beliefs, drives, heritage, or background.
  • You struggled with issues from your vice or traumas during the session.

Friends

Enemies

Special Abilities

Coin

Stash

Insight

Prowess

Resolve

Equipment

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Projects

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